New Glitch. Airwalking I believe.

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New Glitch. Airwalking I believe.

Post by o ZTX o on February 21st 2010, 8:23 pm

I'm not sure what the old method that was patched was, but I was able to get past the invisible wall on the "Burger Tank" survival level to get to the saferoom area. It involved jumping off of the fence directly on top of somebody with a grenade launcher, who would shoot you with it while you were in mid air, causing you to be propelled high into the air. You'd die when you landed on the other side, and the person who shot you would defib you through the fence.

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Re: New Glitch. Airwalking I believe.

Post by o ZTX o on February 21st 2010, 8:25 pm

Correction, not Airwalking, but allows access to normally unreachable places.

I'm currently experimenting in other maps

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Re: New Glitch. Airwalking I believe.

Post by zachmagic73 on February 21st 2010, 10:56 pm

o ZTX o wrote:Correction, not Airwalking, but allows access to normally unreachable places.

I'm currently experimenting in other maps


I think you're referring to super jumps. Technically, it happens when two objects try to occupy the same space and the result is the player being propelled into a 'super jump'. It's hard to do and pretty much useless since Survival mode spawns spitter acid under you if you go outside the map (even if you're in mid-air). But it still looks like a fun glitch. PipeBomb

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Re: New Glitch. Airwalking I believe.

Post by redleafedwonder on February 22nd 2010, 7:18 am

zachmagic73 wrote:
o ZTX o wrote:Correction, not Airwalking, but allows access to normally unreachable places.

I'm currently experimenting in other maps


I think you're referring to super jumps. Technically, it happens when two objects try to occupy the same space and the result is the player being propelled into a 'super jump'. It's hard to do and pretty much useless since Survival mode spawns spitter acid under you if you go outside the map (even if you're in mid-air). But it still looks like a fun glitch. PipeBomb


If there were only some way you could become invincible... Hmmmm I wonder how you could do that?

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Re: New Glitch. Airwalking I believe.

Post by zachmagic73 on February 22nd 2010, 9:11 am

redleafedwonder wrote:
If there were only some way you could become invincible... Hmmmm I wonder how you could do that?


...mods.

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Re: New Glitch. Airwalking I believe.

Post by o ZTX o on February 22nd 2010, 1:17 pm

zachmagic73 wrote:
o ZTX o wrote:Correction, not Airwalking, but allows access to normally unreachable places.

I'm currently experimenting in other maps


I think you're referring to super jumps. Technically, it happens when two objects try to occupy the same space and the result is the player being propelled into a 'super jump'. It's hard to do and pretty much useless since Survival mode spawns spitter acid under you if you go outside the map (even if you're in mid-air). But it still looks like a fun glitch. PipeBomb


Well, when I did it, I had no spitter acid spawn under my feet, and neither did my friend. We walked all the way through the level, to the safe room, and camped on the generator pole for the time being. We only ever had normal infected come at us, and since we were standing on the side of the pole, they couldn't reach us. Even after 10 minutes, we didn't get a tank. So, for shits and giggles, we decided to go into the saferoom. The level ended, and brought us to the next chapter of Hard Rain. There was still the survival timer up top, but no way to activate it. We walk through, and once we get to the mill area, where you jump down from the ramp into the mill, there was an invisible wall. So we killed the bots, and incapped ourselves, and were brought to the Sugar Mill Survival level, rather than the Burger Tank level we started on. The boosting works in Sugar Mill, but every time I tried to do it, I would be stuck hanging on the ledge.

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